Morphling
From Liquipedia Dota 2 Wiki
Morphling
Grants the following bonuses per attribute point: | |
+22HP and +0.1HP regeneration | |
+0.17 armor and 1 attack speed +1 Main Attack Damage | |
+12MP and +0.05MP regeneration +0.1% base magic resistance |
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1300 Projectile Speed
| ||
124
(1.5 BAT) | ||
0.5 + 0.5
| ||
0.7
| ||
1800 / 800
| ||
Ethereal
Gib Type | ||
2010-11-01
Released | ||
2004-04-23
(v[[]]) | ||
Competitive Span
Unavailable |
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Rides the waves to flank enemies. | |
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After eons of travel in the darkness of space, the icy comet plunged to earth, and from there rose an elemental being of sentient liquid. Unbound by any permanent shape, the Morphling Alters Attributes to match his needs and Morphs into a replication of his foes, mimicking their capabilities, making them fight against a copy of themselves. Shifting between potent attacker, and resilient survivor, Morphling can be as elusive as he is deadly. Assuming the form of a Wave to flank an enemy, he surges forward before performing Adaptive Strikes of water that either sting or bludgeon the victims depending on his composition. | |
Roles: | |
Complexity | |
Adjectives | Aquatic, Blue Legs ( 0 ) |
Upgrades[edit]
Bio[edit]
You only miss the water when the well runs dry.
Lore:
For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity’s inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night, a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water, and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures--now a footsoldier, now an archer, now the cavalryman--until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.
Voice:
Innate[edit]
Passive
Affects
Self
Morphling receives half of the attribute gain per level, per half level, instead of full attribute gain per upon leveling up.
Level Experience Threshold: 50%
Attribute Gain Factor: 0.5
Grants additional all
attribute bonus per level.
This ability automatically levels up at certain levels if all ability points are spent on the hero's respective abilities.
This ability automatically levels up at certain levels if all ability points are spent on the hero's respective abilities.
"Right now he gets more attributes because he cannot reasonably use anything else: more attack, defense, nuking, or superior farming, he doesn't need..." They decided more attributes are all he wants anyway.
Abilities[edit]
Waveform[edit]
Surges forward, damaging enemy units in Morphling's path. Morphling is invulnerable during Waveform.
Cast Animation: 0.25 + 0
Damage: 75/150/225/300
A torrential flood takes enemies by force.
Adaptive Strike (Agility)[edit]
Cast Animation: 0.25 + 0.67
Cast Range:
600/700/800/900
Base Damage: 55/65/75/85
Min Agi Damage Factor: 0.5
Max Agi Damage Factor: 1/1.5/2/2.5
Adaptive Strike Downtime: 3
Dexterity is right in Morphling's element.
Casting this ability puts the linked ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
Downtime: 3
This ability levels up with Adaptive Strike (Strength).
The Morphling calls upon his elements to crush his opponents with waves.
Adaptive Strike (Strength)[edit]
Unit
Affects
Enemies
Cast Animation: 0.25 + 0.67
Cast Range:
600/700/800/900
Min Push Distance: 100
Max Push Distance: 500
Durability is right in Morphling's element.
Casting this ability puts the linked ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
Downtime: 3
This ability levels up with Adaptive Strike (Agility).
The Morphling calls upon his elements to crush his opponents with waves.
Attribute Shift[edit]
No
Affects
Self
Cast Animation: 0 + 0
Shift Interval: 0.2/0.1/0.0667/0.05
Aghanim's Shard Upgrade
Morphling can shift attributes while being affected by most disables.
Morphling can shift attributes while being affected by most disables.
Gains as much agility as
strength attribute loss.
Agi Gain per Second: 5/10/15/20
Str Gain per Second: 5/10/15/20
Shifting water makes it difficult to discern the nature of Morphling.
Morph[edit]
Unit
Affects
Enemy Heroes
Changes Morphling's form to match the targeted enemy, gaining their basic abilities. Morph can be toggled between the Morph Replicate sub-ability for its duration.
Cast Animation: 0.25 + 0.1
Cast Range:
700/850/1000
Aghanim's Scepter Upgrade
Creates a strong illusion of the targeted enemy hero that can cast all of the affected enemy's basic abilities with Alt-Cast toggled on.
Creates a strong illusion of the targeted enemy hero that can cast all of the affected enemy's basic abilities with Alt-Cast toggled on.
The morphed illusion is a strong illusion that deals as much damage as Morphling and receives additional incoming damage.
Aghanim's Scepter Upgrade
Grants the corresponding abilites acquired via Morph its ability upgrades.
Grants the corresponding abilites acquired via Morph its ability upgrades.
Aghanim's Shard Upgrade
Grants the corresponding abilites acquired via Morph its ability upgrades.
Grants the corresponding abilites acquired via Morph its ability upgrades.
Staring into Morphling produces a reflection that mimics the beholder.
Morph Replicate[edit]
Cast Animation: 0 + 0
Aghanim's Scepter Upgrade
Upon the Morph Replicate sub-ability cast, Morphling takes the place of the illusion, instantly destroying it with Alt-Cast toggled on.
Upon the Morph Replicate sub-ability cast, Morphling takes the place of the illusion, instantly destroying it with Alt-Cast toggled on.
Sub-ability of Morph.
Talents[edit]
+35 Strength | 25 | -40% Waveform Cooldown |
---|---|---|
+0.8s Adaptive Strike Stun Duration | 20 | +50% Waveform Attack Damage and applies On Hit Effects |
+15 Agility | 15 | +16s Morph Duration |
+250 Waveform Range | 10 | +15% Magic Resistance |
▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All |
Recent Changes[edit]
Description
- Increased
Flow max cooldown ratio from 0.5 to 0.6.
Talents:
- LVL 20 +0.8s Adaptive Strike (Strength) stun duration reduced to +1s.
- LVL 20 +50% Waveform instant attack damage/applies attack modifiers increased to +70%.
- Waveform
- Now instant attacks all enemy units hit, does not apply attack modifiers.
- Has a 0.5 instant attack factor.
- Reduced mana cost from 130 to 115.
- ADDED the Accumulation innate ability for Morphling :
- Grants 0.5 * AttributeGainLVL per half level instead of full bonuses upon leveling up.
- Increased Attribute Bonus all
attribute bonus from 2 to 4.
- ADDED the Facet component:
Ebb
- Sets primary attribute to
agility .
- Adaptive Strike (Strength) now pushes the affected enemy unit correspondingly to the current
agility to
strength ratio.
- Has a min 100-push distance.
- Has a max 500-push distance when CurrentAgi / CurrentStr ≥ 0.5 .
- Sets primary attribute to
Flow
- Sets primary attribute to
strength .
- The current
agility to
strength ratio now affects both Morphling's abilities and the Morph Replicate acquired abilities' cooldown rate and is defined as:
- The Morph Replicate acquired abilities' cooldown ratio corresponds to the current
agility to
strength ratio prior acquiring the abilities.
- Sets primary attribute to
- Adaptive Strike (Agility) no longer grants 3/5/7/9
agility bonus.
- Adaptive Strike (Strength)
- No longer grants 3/5/7/9
strength bonus.
- No longer
- No longer has a max 500-push distance.
- No longer grants 3/5/7/9
- Morph now grants both
innate ability and the Facet of the affected enemy hero.
- Aghanim's Shard upgrade:
- Adaptive Strike (Agility)
- No longer grants 6
agility bonus.
- Now has a 0.5 mana cost factor.
- No longer grants 6
- Adaptive Strike (Strength)
- No longer grants 6
strength bonus.
- Now has a 0.5 mana cost factor.
- No longer grants 6
- Adaptive Strike (Agility)
Dota Plus Progress[edit]
Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Morphling's Relics | Voice Lines | |
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Bronze |
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Silver |
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Gold |
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Platinum |
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Master |
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Grandmaster |
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Equipment[edit]
Trivia[edit]
- In DotA, Morphling was the only hero without a hero name, being named "Morphling the Morphling".
- The attack response ▶️ "Wave of mutilation!" is a direct reference to a Pixies song of the same name.
Gallery[edit]
- Morphling ability icon progress.png
Ability icon progress
- Morphling hero icon progress.png
Hero icon progress