Vulcan

From Liquipedia Stormgate Wiki
[e][h]Vanguard Vulcan
Unit Information
Type:
Built From:
Building Requirement:
Cost:
Lum 200 The 125  5
Build Time:
45s
Hotkeys:
S
Macrokeys:
E + S
Health:
400
Armor:
Speed:
3.5
Introduced:
Attack1: X134 Minigun
Target:
Ground
Damage:
4
Attack Speed:
0.2
Bonus vs:
Light
Bonus Damage:
2
Range:
8

Battle-mech with a powerful area attack effective against lightly armored units. Damage increases the longer the Vulcan is in battle. Can use Jump Jets.

Veterancy

VeterancyXPHealthDamageAttack Speed
Rank 0:
Initiate
-0 400X1 4X1 0.2
Rank 1:
Veteran
1000+80 480+10%X1 4.4-X1 0.2
Rank 2:
Elite
››2500+80 560+10%X1 4.8-X1 0.2
Rank 3:
Champion
›››4500+80 640+10%X1 5.2-X1 0.2

Abilities

Caster: Vulcan
This unit increases in firepower over time.
Caster: Vulcan
This unit's attacks deal area damage in a line.
Cooldown: 15s
Hotkey: Z
Range: 5
Caster: Vulcan
Launches this units towerds a target location, stopping at the first enemy unit it impacts. Destroy trees in its path.
Caster: Vulcan
Increases the launch range of Jump Jets and allows it to deal 50 damage to and stun the first enemy unit it impacts for 3 seconds.

Upgrades

Cost: Lum 100 The 100  60
Hotkey: S
Researched from: Machine Lab
Increases the launch range of Vulcan's Jump Jets ability and allows it to deal 50 damage to and stun the first enemy unit it impacts for 3 seconds.

Usage[edit]

Gallery[edit]

Quotes[edit]

Patch Changes[edit]

Balance Patch History
PatchReleaseBalance Changes
Closed Beta - Frigate Playtest 04/302024-04-30
Closed Beta - Elephant Balance Patch 2/132024-02-13
  • Range increased from 7 to 8.
  • The Vulcan’s Jump Jets ability will no longer be blocked by an enemy corpse.
Closed Beta - Elephant Playtest 01/302024-01-30
  • Build time decreased from 50 seconds to 45 seconds
Closed Beta - Devastator Balance Patch 12/132023-12-13
Closed Alpha - Chronosphere Playtest2023-10-03
  • Health decreased from 500 to 400.
  • Armor increased from 0 to 10.
  • Movement speed increased from 3.2 to 3.5.
  • Preswing decreased from 0.8 seconds to 0.3 seconds.
  • Slop range increased from 2 to 3.
  • Weapon reworked to use 3 stages of power, up from 2.
  • Damage changed from: 6 (+3 vs Light), 10 (+5 vs Light) to 4 (+2 vs Light), 6 (+3 vs Light), 8 (+4 vs Light).

References[edit]